Design
UI/UX, branding, and art direction — from wireframes to a finished visual system.
Design is where every project starts. Before a single pixel gets polished, I map out how the product should feel: what the visitor needs to understand in the first five seconds, and what should hold their attention after that.
That means wireframes and structure first, then a visual system — type scale, color, spacing, and motion — built to hold up across every page you'll eventually add, not just the ones we design today.
I work directly in Figma or Framer, share progress early, and iterate in short cycles rather than disappearing for weeks and returning with a single "final" mockup.
Every project ships with
- Wireframes and information architecture
- A complete visual system: type, color, spacing, components
- High-fidelity designs for every page and state
- Interaction and motion specs handed off to development
- Source Figma/Framer file, fully organized and commented
How it works
Discovery
A written brief over social media to pin down goals, audience, and constraints before any visual work starts.
Structure
Low-fidelity wireframes for the core pages, reviewed together so direction is agreed before styling begins.
Visual system
Typography, color, and component library built once, then reused everywhere — so the site feels coherent, not assembled.
High-fidelity & handoff
Every page designed in full, with states, responsive behavior, and motion notes ready for development.
See packages and pricing for every service on one page.
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Let’s take it from a rough idea to something real.
Tell me about your goals, timeline, and any references you have.
I usually reply within a day.